Hung on loading world #21
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oitsjustjose/Persistent-Bits#21
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Mod version: 2.0.3
Forge version: 31.2.30
The world was saved as some terrain was being generated (unsure if this matters). There were a handful of chunk loaders present in the world. Now the world can no longer load (hangs at
Preparing spawn area: 100%with no additional errors relating to loading). Removing this mod allows the world to load again.latest.log
debug.log
I got this bug too after two weeks of playing I was terrified that we lost so many hours for nothing and after couple of hours i finally found out that i have this same issue
I put here debug from my server
https://gist.github.com/perecnicek/717a092f62c699608bcbe1214a5731e4
I also had this problem.
Using NBTExplorer to clear the persistent bits data from world/data/capabilities.dat allows the world to load again
Well sure, but now chunk loading won’t work until you re-place your loaders. At which point the same bug is still possible...
I mean yeah but at least it lets me load the world without having to remove the mod.
It just means if I need to restart the server I need to clear the persistent bits data, load the server, and re-place them.
I've never had it hang while the server was running, only on startup.