Configurable Chunk Loading in Minecraft
Find a file
Repository files (latest commit first)
Filename Latest commit message Latest commit date
2021-10-17 18:38:46 -05:00
.idea Initial port, seems relatively stable 🤞 2021-10-17 18:38:46 -05:00
.settings Initial port, seems relatively stable 🤞 2021-10-17 18:38:46 -05:00
gradle/wrapper Initial port, seems relatively stable 🤞 2021-10-17 18:38:46 -05:00
src/main Initial port, seems relatively stable 🤞 2021-10-17 18:38:46 -05:00
.gitignore Ignore all of .vscode 2020-03-19 17:33:34 -04:00
build.gradle Initial port, seems relatively stable 🤞 2021-10-17 18:38:46 -05:00
changelog.md 2.0.3 2020-06-27 21:47:10 -05:00
GNU GENERAL PUBLIC LICENSE.md Create GNU GENERAL PUBLIC LICENSE.md 2016-05-31 17:05:48 -05:00
GNU LESSER GENERAL PUBLIC LICENSE.md Create GNU LESSER GENERAL PUBLIC LICENSE.md 2016-05-31 17:06:02 -05:00
gradle.properties Initial port, seems relatively stable 🤞 2021-10-17 18:38:46 -05:00
gradlew Initial port, seems relatively stable 🤞 2021-10-17 18:38:46 -05:00
gradlew.bat Initial port, seems relatively stable 🤞 2021-10-17 18:38:46 -05:00
LICENSE Initial port, seems relatively stable 🤞 2021-10-17 18:38:46 -05:00
README.md Update README.md 2016-09-29 21:55:26 -04:00

Persistent-Bits

7 x 7 Chunk Loading in Minecraft

TODO:

  • Maybe make chunk loading radius configurable? Will need to stop and think about calculations for that if I do, not a big deal, I just hate to math >_<

  • Maybe make tiered chunk loading / expandable chunk loading via Right-Click of specified items? Shetiphian has gotten to me!!