Ore Variants #312
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oitsjustjose/Geolosys#312
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Implement more ore variants for Tuff, Granite, Diorite, Andesite -- also look into creating variants for Poor, Normal and Rich ores.
Regarding the poor / normal / rich ores:
It would be nice if we could specify this for plutons, possibly even for the ores/blocks themselves (so we can mix & match yields in a pluton, like 80% chance for normal yield ore X, and 20% chance for rich yield ore X), the same way we can specify chances for other blocks to spawn in a pluton.
It would also be great if this could somehow be done through some kind of block tag, so it can be applied to any modded ore / block that has drops.