Patchouli Documentation: Improve Resource Category Entries #295

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opened 2022-02-09 02:13:17 +00:00 by import_user_oitsjustjose_95mQ · 1 comment
import_user_oitsjustjose_95mQ commented 2022-02-09 02:13:17 +00:00 (Migrated from git.oitsjustjose.com)

Versions:

  • Minecraft Forge: 39.0.66
  • Geolosys: Geolosys-1.18.1-7.0.2.jar

What happens:

Open up resource category of patchouli field guide. All ore block types are listed, but each entry does not actually tell you what the end result of mining the resource would be. Unless you're already aware of what each block converts into, eg hematite into iron(and nickel), you would have to look elsewhere than the documentation to find out.

What should happen:

Resources could instead be categorized by the end result that the user wants. As an example, to find where tin is located, the user would look at the tin entry and see multiple pages for each ore block type, (teallite, cassiterite) and so on and list where they are located. If the end product the user is looking for is a secondary product (eg nickel from hematite), it could then have a page explaining that and then anchor link to the related page from the other entry.

Additional Comments:

Thank you for your hard work. I've been enjoying playing with the mod.

## Versions: - Minecraft Forge: 39.0.66 - Geolosys: Geolosys-1.18.1-7.0.2.jar ## What happens: Open up resource category of patchouli field guide. All ore block types are listed, but each entry does not actually tell you what the end result of mining the resource would be. Unless you're already aware of what each block converts into, eg hematite into iron(and nickel), you would have to look elsewhere than the documentation to find out. ## What should happen: Resources could instead be categorized by the end result that the user wants. As an example, to find where tin is located, the user would look at the tin entry and see multiple pages for each ore block type, (teallite, cassiterite) and so on and list where they are located. If the end product the user is looking for is a secondary product (eg nickel from hematite), it could then have a page explaining that and then anchor link to the related page from the other entry. ## Additional Comments: Thank you for your hard work. I've been enjoying playing with the mod.
import_user_oitsjustjose_95mQ commented 2022-02-09 14:14:55 +00:00 (Migrated from git.oitsjustjose.com)

Huh, this is an interesting concept. The reason the manual is designed how it is is that I had hoped that some day Patchouli would actually receive a content update. Instead, it's just been getting ports and bug fixes.

I opened this ages ago: https://github.com/VazkiiMods/Patchouli/issues/333

As you can see it's received absolutely no further remarks.

So I may take you up on your recommendation since I'll apparently never be able to dynamically adjust the book's contents to show what's currently enabled in the game via Datapacks.

Huh, this is an interesting concept. The reason the manual is designed how it is is that I had *hoped* that some day Patchouli would actually receive a content update. Instead, it's just been getting ports and bug fixes. I opened this ages ago: https://github.com/VazkiiMods/Patchouli/issues/333 As you can see it's received absolutely no further remarks. So I may take you up on your recommendation since I'll apparently never be able to dynamically adjust the book's contents to show what's currently enabled in the game via Datapacks.
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oitsjustjose/Geolosys#295
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